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CRYENGINE Show CMakeLists.txt Source code

Return Download CRYENGINE: download CMakeLists.txt Source code - Download CRYENGINE Source code - Type:.txt
  1. #START-FILE-LIST
  2. # File List auto generated by waf2cmake.py, do not modify manually.
  3.  
  4. start_sources()
  5. # -- cryanimation.waf_files --
  6. sources_platform(ALL)
  7. add_sources("CryAnimation_character_instance_uber_0.cpp"
  8.         SOURCE_GROUP "CharacterInstance"
  9.                 "TransitionQueue.cpp"
  10.                 "AttachmentManager.cpp"
  11.                 "CharacterInstance.cpp"
  12.                 "CharacterInstance_Render.cpp"
  13.                 "SkeletonEffectManager.cpp"
  14.                 "AttachmentManager.h"
  15.                 "CharacterInstance.h"
  16.                 "SkeletonEffectManager.h"
  17.                 "TransitionQueue.h"
  18.                 "CharacterInstanceProcessing.cpp"
  19.                 "CharacterInstanceProcessing.h"
  20.         SOURCE_GROUP "CharacterInstance\\\\Attachment"
  21.                 "AttachmentBase.cpp"
  22.                 "AttachmentBase.h"
  23.                 "AttachmentBone.cpp"
  24.                 "AttachmentBone.h"
  25.                 "AttachmentFace.cpp"
  26.                 "AttachmentFace.h"
  27.                 "AttachmentProxy.cpp"
  28.                 "AttachmentProxy.h"
  29.                 "AttachmentSkin.cpp"
  30.                 "AttachmentSkin.h"
  31.                 "SocketSimulation.cpp"
  32.                 "SocketSimulation.h"
  33.                 "AttachmentPRow.cpp"
  34.                 "AttachmentPRow.h"
  35.                 "AttachmentVCloth.h"
  36.                 "AttachmentVCloth.cpp"
  37.                 "AttachmentVClothPreProcess.h"
  38.                 "AttachmentVClothPreProcess.cpp"
  39.                 "AttachmentMerger.h"
  40.                 "AttachmentMerger.cpp"
  41.                 "AttachmentMerged.h"
  42.                 "AttachmentMerged.cpp"
  43.         SOURCE_GROUP "CharacterInstance\\\\SkeletonAnim"
  44.                 "ParametricSampler.cpp"
  45.                 "SkeletonAnim_Locator.cpp"
  46.                 "SkeletonAnim.cpp"
  47.                 "SkeletonAnim_BlendMan.cpp"
  48.                 "SkeletonAnim_Commands.cpp"
  49.                 "SkeletonAnim_Params.cpp"
  50.                 "SkeletonAnim_Queue.cpp"
  51.                 "ParametricSampler.h"
  52.                 "SkeletonAnim.h"
  53.         SOURCE_GROUP "CharacterInstance\\\\SkeletonPose"
  54.                 "SkeletonPose.cpp"
  55.                 "SkeletonPose_Debug.cpp"
  56.                 "SkeletonPose_Process.cpp"
  57.                 "SkeletonPose.h"
  58. )
  59.  
  60. add_sources("CryAnimation_character_instance_uber_1.cpp"
  61.         SOURCE_GROUP "CharacterInstance\\\\FacialAnimation"
  62.                 "PathExpansion.cpp"
  63.                 "CryModEffMorph.cpp"
  64.                 "FacialAnimation/EyeMovementFaceAnim.cpp"
  65.                 "FacialAnimation/FaceAnimation.cpp"
  66.                 "FacialAnimation/FaceAnimSequence.cpp"
  67.                 "FacialAnimation/FaceChannelKeyCleanup.cpp"
  68.                 "FacialAnimation/FaceChannelSmoothing.cpp"
  69.                 "FacialAnimation/FaceEffector.cpp"
  70.                 "FacialAnimation/FaceEffectorLibrary.cpp"
  71.                 "FacialAnimation/FaceJoystick.cpp"
  72.                 "FacialAnimation/FaceState.cpp"
  73.                 "FacialAnimation/FacialInstance.cpp"
  74.                 "FacialAnimation/FacialModel.cpp"
  75.                 "FacialAnimation/LipSync.cpp"
  76.                 "PathExpansion.h"
  77.                 "CryModEffMorph.h"
  78.                 "FacialAnimation/EyeMovementFaceAnim.h"
  79.                 "FacialAnimation/FaceAnimation.h"
  80.                 "FacialAnimation/FaceAnimSequence.h"
  81.                 "FacialAnimation/FaceChannelKeyCleanup.h"
  82.                 "FacialAnimation/FaceChannelSmoothing.h"
  83.                 "FacialAnimation/FaceEffector.h"
  84.                 "FacialAnimation/FaceEffectorLibrary.h"
  85.                 "FacialAnimation/FaceJoystick.h"
  86.                 "FacialAnimation/FaceState.h"
  87.                 "FacialAnimation/FacialInstance.h"
  88.                 "FacialAnimation/FacialModel.h"
  89.                 "FacialAnimation/LipSync.h"
  90. )
  91.  
  92. add_sources("CryAnimation_character_instance_uber_2.cpp"
  93.         SOURCE_GROUP "CharacterInstance\\\\PoseModifier"
  94.                 "PoseModifier/DirectionalBlender.cpp"
  95.                 "PoseModifier/FeetLock.cpp"
  96.                 "PoseModifier/LimbIk.cpp"
  97.                 "PoseModifier/OperatorQueue.cpp"
  98.                 "PoseModifier/PoseAlignerChain.cpp"
  99.                 "PoseModifier/PoseBlenderAim.cpp"
  100.                 "PoseModifier/PoseBlenderLook.cpp"
  101.                 "PoseModifier/PoseMatching.cpp"
  102.                 "PoseModifier/PoseModifierHelper.cpp"
  103.                 "PoseModifier/PoseModifier.cpp"
  104.                 "PoseModifier/PoseModifierDesc.cpp"
  105.                 "PoseModifier/Recoil.cpp"
  106.                 "PoseModifier/DirectionalBlender.h"
  107.                 "PoseModifier/OperatorQueue.h"
  108.                 "PoseModifier/PoseAlignerChain.h"
  109.                 "PoseModifier/PoseMatching.h"
  110.                 "PoseModifier/FeetLock.h"
  111.                 "PoseModifier/LimbIk.h"
  112.                 "PoseModifier/PoseBlenderAim.h"
  113.                 "PoseModifier/PoseBlenderLook.h"
  114.                 "PoseModifier/PoseModifierHelper.h"
  115.                 "PoseModifier/PoseModifier.h"
  116.                 "PoseModifier/PoseModifierDesc.h"
  117.                 "PoseModifier/Recoil.h"
  118. )
  119.  
  120. add_sources("CryAnimation_character_instance_uber_3.cpp"
  121.         SOURCE_GROUP "CharacterInstance\\\\Command"
  122.                 "Command_Buffer.cpp"
  123.                 "Command_Commands.cpp"
  124.                 "Command_Buffer.h"
  125.                 "Command_Commands.h"
  126.         SOURCE_GROUP "CharacterInstance\\\\Skeleton"
  127.                 "Skeleton.cpp"
  128.                 "Skeleton.h"
  129.         SOURCE_GROUP "CharacterInstance\\\\SkeletonPhysics"
  130.                 "SkeletonPhysics.cpp"
  131.                 "SkeletonPhysics_Jobs.cpp"
  132.                 "SkeletonPhysics.h"
  133. )
  134.  
  135. add_sources("CryAnimation_character_manager_uber.cpp"
  136.         SOURCE_GROUP "CharacterManager"
  137.                 "AnimEventList.cpp"
  138.                 "LoaderSKIN.cpp"
  139.                 "AnimEventLoader.cpp"
  140.                 "CharacterManager.cpp"
  141.                 "LoaderCGA.cpp"
  142.                 "LoaderCHR.cpp"
  143.                 "LoaderDBA.cpp"
  144.                 "LoaderTCB.cpp"
  145.                 "ParamLoader.cpp"
  146.                 "AnimEventList.h"
  147.                 "AnimEventLoader.h"
  148.                 "CharacterManager.h"
  149.                 "LoaderCGA.h"
  150.                 "LoaderCHR.h"
  151.                 "LoaderDBA.h"
  152.                 "LoaderTCB.h"
  153.                 "ParamLoader.h"
  154.         SOURCE_GROUP "CharacterManager\\\\AnimLoader"
  155.                 "AnimationManager.cpp"
  156.                 "ControllerPQ.cpp"
  157.                 "ControllerPQLog.cpp"
  158.                 "ControllerTCB.cpp"
  159.                 "GlobalAnimationHeaderAIM.cpp"
  160.                 "GlobalAnimationHeaderCAF.cpp"
  161.                 "GlobalAnimationHeaderLMG.cpp"
  162.                 "AnimationManager.h"
  163.                 "Controller.h"
  164.                 "ControllerOpt.h"
  165.                 "ControllerPQ.h"
  166.                 "ControllerPQLog.h"
  167.                 "ControllerTCB.h"
  168.                 "GlobalAnimationHeader.h"
  169.                 "GlobalAnimationHeaderAIM.h"
  170.                 "GlobalAnimationHeaderCAF.h"
  171.                 "GlobalAnimationHeaderLMG.h"
  172.                 "QuatQuantization.h"
  173.         SOURCE_GROUP "CharacterManager\\\\ModelRig"
  174.                 "ModelMesh_DebugPC.cpp"
  175.                 "ModelSkin.cpp"
  176.                 "Model.cpp"
  177.                 "ModelAnimationSet.cpp"
  178.                 "ModelMesh.cpp"
  179.                 "ModelSkin.h"
  180.                 "Model.h"
  181.                 "ModelAnimationSet.h"
  182.                 "ModelMesh.h"
  183. )
  184.  
  185. add_sources("CryAnimation_uber_0.cpp"
  186.         SOURCE_GROUP "Common"
  187.                 "DrawHelper.cpp"
  188.                 "AnimationBase.cpp"
  189.                 "cvars.cpp"
  190.                 "DrawHelper.h"
  191.                 "AnimationBase.h"
  192.                 "cvars.h"
  193.                 "Helper.h"
  194.                 "resource.h"
  195.         SOURCE_GROUP "Memory"
  196.                 "ControllerDefragHeap.cpp"
  197.                 "Memory/Memory.cpp"
  198.                 "Memory/PolymorphicAllocator.cpp"
  199.                 "Memory/Pool.cpp"
  200.                 "Memory/PoolAllocator.cpp"
  201.                 "ControllerDefragHeap.h"
  202.                 "Memory/AlignedAllocator.h"
  203.                 "Memory/IAllocator.h"
  204.                 "Memory/Memory.h"
  205.                 "Memory/MultiBuffer.h"
  206.                 "Memory/PolymorphicAllocator.h"
  207.                 "Memory/Pool.h"
  208.                 "Memory/PoolAllocator.h"
  209.         SOURCE_GROUP "Vertex"
  210.                 "Vertex/VertexAnimation.cpp"
  211.                 "Vertex/VertexCommand.cpp"
  212.                 "Vertex/VertexCommandBuffer.cpp"
  213.                 "Vertex/VertexData.cpp"
  214.                 "Vertex/VertexAnimation.h"
  215.                 "Vertex/VertexCommand.h"
  216.                 "Vertex/VertexCommandBuffer.h"
  217.                 "Vertex/VertexData.h"
  218. )
  219.  
  220. add_sources("NoUberFile"
  221.         SOURCE_GROUP "Root"
  222.                 "stdafx.cpp"
  223.                 "stdafx.h"
  224.         SOURCE_GROUP "Serialization"
  225.                 "Serialization/SerializationCommon.h"
  226. )
  227.  
  228. end_sources()
  229. #END-FILE-LIST
  230.  
  231. CryEngineModule(CryAnimation PCH "stdafx.cpp" SOLUTION_FOLDER "CryEngine")
  232.  
downloadCMakeLists.txt Source code - Download CRYENGINE Source code
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