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CRYENGINE Show MannequinUtils.cpp Source code

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  1. // Copyright 2001-2016 Crytek GmbH / Crytek Group. All rights reserved.
  2.  
  3. #include "StdAfx.h"
  4. #include "MannequinUtils.h"
  5.  
  6. #include <ICryMannequin.h>
  7.  
  8. const char* mannequin::FindProcClipTypeName(const IProceduralClipFactory::THash& typeNameHash)
  9. {
  10.         if (gEnv && gEnv->pGameFramework)
  11.         {
  12.                 const IProceduralClipFactory& proceduralClipFactory = gEnv->pGameFramework->GetMannequinInterface().GetProceduralClipFactory();
  13.                 const char* const typeName = proceduralClipFactory.FindTypeName(typeNameHash);
  14.                 return typeName;
  15.         }
  16.         return NULL;
  17. }
  18.  
downloadMannequinUtils.cpp Source code - Download CRYENGINE Source code
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