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CRYENGINE Show PlayerProfileImplRSFHelper.h Source code

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  1. // Copyright 2001-2016 Crytek GmbH / Crytek Group. All rights reserved.
  2.  
  3. #ifndef __PLAYERPROFILEIMPLFSF_H__
  4. #define __PLAYERPROFILEIMPLFSF_H__
  5.  
  6. #if _MSC_VER > 1000
  7.         #pragma once
  8. #endif
  9.  
  10. #include "PlayerProfileImplFS.h"
  11.  
  12. class CRichSaveGameHelper
  13. {
  14. public:
  15.         CRichSaveGameHelper(ICommonProfileImpl* pImpl) : m_pImpl(pImpl) {}
  16.         bool       GetSaveGames(CPlayerProfileManager::SUserEntry* pEntry, CPlayerProfileManager::TSaveGameInfoVec& outVec, const char* profileName);
  17.         ISaveGame* CreateSaveGame(CPlayerProfileManager::SUserEntry* pEntry);
  18.         ILoadGame* CreateLoadGame(CPlayerProfileManager::SUserEntry* pEntry);
  19.         bool       DeleteSaveGame(CPlayerProfileManager::SUserEntry* pEntry, const char* name);
  20.         bool       GetSaveGameThumbnail(CPlayerProfileManager::SUserEntry* pEntry, const char* saveGameName, CPlayerProfileManager::SThumbnail& thumbnail);
  21.         bool       MoveSaveGames(CPlayerProfileManager::SUserEntry* pEntry, const char* oldProfileName, const char* newProfileName);
  22.  
  23. protected:
  24.         bool FetchMetaData(XmlNodeRef& root, CPlayerProfileManager::SSaveGameMetaData& metaData);
  25.         ICommonProfileImpl* m_pImpl;
  26. };
  27.  
  28. #endif
  29.  
downloadPlayerProfileImplRSFHelper.h Source code - Download CRYENGINE Source code
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