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CRYENGINE Show ColorGradientNode.h Source code

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  1. // Copyright 2001-2016 Crytek GmbH / Crytek Group. All rights reserved.
  2.  
  3. #pragma once
  4.  
  5. #include <CryFlowGraph/IFlowBaseNode.h>
  6.  
  7. class CFlowNode_ColorGradient : public CFlowBaseNode<eNCT_Instanced>
  8. {
  9. public:
  10.         static const SInputPortConfig inputPorts[];
  11.  
  12.         CFlowNode_ColorGradient(SActivationInfo* pActivationInformation);
  13.         ~CFlowNode_ColorGradient();
  14.  
  15.         virtual void         GetConfiguration(SFlowNodeConfig& config);
  16.         virtual void         ProcessEvent(EFlowEvent event, SActivationInfo* pActivationInformation);
  17.         virtual void         GetMemoryUsage(ICrySizer* sizer) const;
  18.  
  19.         virtual IFlowNodePtr Clone(SActivationInfo* pActInfo) { return new CFlowNode_ColorGradient(pActInfo); }
  20.  
  21.         enum EInputPorts
  22.         {
  23.                 eInputPorts_Trigger,
  24.                 eInputPorts_TexturePath,
  25.                 eInputPorts_TransitionTime,
  26.                 eInputPorts_Count,
  27.         };
  28.  
  29. private:
  30.         //      IGameEnvironment& m_environment;
  31.         ITexture* m_pTexture;
  32. };
  33.  
downloadColorGradientNode.h Source code - Download CRYENGINE Source code
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