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CRYENGINE Show CET_CVars.h Source code

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  1. // Copyright 2001-2016 Crytek GmbH / Crytek Group. All rights reserved.
  2.  
  3. #ifndef __CET_CVARS_H__
  4. #define __CET_CVARS_H__
  5.  
  6. #pragma once
  7.  
  8. #include "GameChannel.h"
  9. #include "GameClientChannel.h"
  10.  
  11. class CGameServerChannel;
  12. void AddCVarSync(IContextEstablisher* pEst, EContextViewState state, CGameServerChannel* pChannel);
  13.  
  14. class CBatchSyncVarsSink : public IConsoleVarSink
  15. {
  16. public:
  17.         CBatchSyncVarsSink(CGameServerChannel* pChannel);
  18.  
  19.         // IConsoleVarSink
  20.         virtual bool OnBeforeVarChange(ICVar* pVar, const char* sNewValue);
  21.         virtual void OnAfterVarChange(ICVar* pVar);
  22.  
  23. private:
  24.         CGameServerChannel*                m_pChannel;
  25.         SSendableHandle                    m_consoleVarSendable;
  26.         SClientBatchConsoleVariablesParams m_params;
  27. };
  28.  
  29. #endif
  30.  
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