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SuperSocket v1.6.6 Show SuperSocket.WebSocket.Net45.csproj Source code

Return Download SuperSocket v1.6.6: download SuperSocket.WebSocket.Net45.csproj Source code - Download SuperSocket v1.6.6 Source code - Type:.csproj
  1. 锘军?xml version="1.0" encoding="utf-8"?>
  2. <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3.   <PropertyGroup>
  4.     <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  5.     <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
  6.     <ProductVersion>8.0.30703</ProductVersion>
  7.     <SchemaVersion>2.0</SchemaVersion>
  8.     <ProjectGuid>{DB6DD6E8-ABDE-4C4A-A3E2-DF49C074433B}</ProjectGuid>
  9.     <OutputType>Library</OutputType>
  10.     <AppDesignerFolder>Properties</AppDesignerFolder>
  11.     <RootNamespace>SuperSocket.WebSocket</RootNamespace>
  12.     <AssemblyName>SuperSocket.WebSocket</AssemblyName>
  13.     <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
  14.     <FileAlignment>512</FileAlignment>
  15.     <TargetFrameworkProfile />
  16.   </PropertyGroup>
  17.   <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  18.     <DebugSymbols>true</DebugSymbols>
  19.     <DebugType>full</DebugType>
  20.     <Optimize>false</Optimize>
  21.     <OutputPath>bin\Debug\</OutputPath>
  22.     <DefineConstants>DEBUG;TRACE</DefineConstants>
  23.     <ErrorReport>prompt</ErrorReport>
  24.     <WarningLevel>4</WarningLevel>
  25.     <Prefer32Bit>false</Prefer32Bit>
  26.   </PropertyGroup>
  27.   <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
  28.     <DebugType>pdbonly</DebugType>
  29.     <Optimize>true</Optimize>
  30.     <OutputPath>bin\Release\</OutputPath>
  31.     <DefineConstants>TRACE</DefineConstants>
  32.     <ErrorReport>prompt</ErrorReport>
  33.     <WarningLevel>4</WarningLevel>
  34.     <Prefer32Bit>false</Prefer32Bit>
  35.   </PropertyGroup>
  36.   <ItemGroup>
  37.     <Reference Include="Newtonsoft.Json">
  38.       <HintPath>..\..\Reference\Json.NET\Net40\Newtonsoft.Json.dll</HintPath>
  39.     </Reference>
  40.     <Reference Include="System" />
  41.     <Reference Include="System.configuration" />
  42.     <Reference Include="System.Core" />
  43.     <Reference Include="Microsoft.CSharp" />
  44.   </ItemGroup>
  45.   <ItemGroup>
  46.     <Compile Include="..\..\Solution Items\GlobalAssemblyInfo.cs">
  47.       <Link>GlobalAssemblyInfo.cs</Link>
  48.     </Compile>
  49.     <Compile Include="Command\Binary.cs" />
  50.     <Compile Include="Command\Close.cs" />
  51.     <Compile Include="Command\Continuation.cs" />
  52.     <Compile Include="Command\FragmentCommand.cs" />
  53.     <Compile Include="Command\HandShake.cs" />
  54.     <Compile Include="Command\Ping.cs" />
  55.     <Compile Include="Command\Plain.cs" />
  56.     <Compile Include="Command\Pong.cs" />
  57.     <Compile Include="Command\Text.cs" />
  58.     <Compile Include="Config\CommandConfig.cs" />
  59.     <Compile Include="Config\CommandConfigCollection.cs" />
  60.     <Compile Include="Config\SubProtocolConfig.cs" />
  61.     <Compile Include="Config\SubProtocolConfigCollection.cs" />
  62.     <Compile Include="Extensions.cs" />
  63.     <Compile Include="IBinaryDataConverter.cs" />
  64.     <Compile Include="JsonWebSocketSession.cs" />
  65.     <Compile Include="Properties\AssemblyInfo.cs" />
  66.     <Compile Include="Protocol\CloseStatusCodeHybi10.cs" />
  67.     <Compile Include="Protocol\CloseStatusCodeRfc6455.cs" />
  68.     <Compile Include="Protocol\DraftHybi00Processor.cs" />
  69.     <Compile Include="Protocol\DraftHybi10Processor.cs" />
  70.     <Compile Include="Protocol\FramePartReader\DataFramePartReader.cs" />
  71.     <Compile Include="Protocol\FramePartReader\ExtendedLenghtReader.cs" />
  72.     <Compile Include="Protocol\FramePartReader\FixPartReader.cs" />
  73.     <Compile Include="Protocol\FramePartReader\IDataFramePartReader.cs" />
  74.     <Compile Include="Protocol\FramePartReader\MaskKeyReader.cs" />
  75.     <Compile Include="Protocol\FramePartReader\PayloadDataReader.cs" />
  76.     <Compile Include="Protocol\HandshakeRequest.cs" />
  77.     <Compile Include="Protocol\ICloseStatusCode.cs" />
  78.     <Compile Include="Protocol\IProtocolProcessor.cs" />
  79.     <Compile Include="Protocol\IWebSocketFragment.cs" />
  80.     <Compile Include="Protocol\MultipleProtocolSwitchProcessor.cs" />
  81.     <Compile Include="Protocol\OpCode.cs" />
  82.     <Compile Include="Protocol\PlainFragment.cs" />
  83.     <Compile Include="Protocol\ProtocolProcessorBase..cs" />
  84.     <Compile Include="Protocol\Rfc6455Processor.cs" />
  85.     <Compile Include="Protocol\WebSocketDataFrame.cs" />
  86.     <Compile Include="Protocol\WebSocketDataFrameReceiveFilter.cs" />
  87.     <Compile Include="Protocol\WebSocketDataReceiveFilter.cs" />
  88.     <Compile Include="Protocol\WebSocketHeaderReceiveFilter.cs" />
  89.     <Compile Include="Protocol\WebSocketReceiveFilterBase.cs" />
  90.     <Compile Include="Protocol\WebSocketSecKey3ReceiveFilter.cs" />
  91.     <Compile Include="SubProtocol\AsyncJsonSubCommand.cs" />
  92.     <Compile Include="SubProtocol\BasicSubCommandParser.cs" />
  93.     <Compile Include="SubProtocol\BasicSubProtocol.cs" />
  94.     <Compile Include="SubProtocol\ISubCommand.cs" />
  95.     <Compile Include="SubProtocol\ISubCommandFilterLoader.cs" />
  96.     <Compile Include="SubProtocol\ISubProtocol.cs" />
  97.     <Compile Include="SubProtocol\ISubRequestInfo.cs" />
  98.     <Compile Include="SubProtocol\JsonSubCommand.cs" />
  99.     <Compile Include="SubProtocol\JsonSubCommandBase.cs" />
  100.     <Compile Include="SubProtocol\SubCommandBase.cs" />
  101.     <Compile Include="SubProtocol\SubCommandFilterAttribute.cs" />
  102.     <Compile Include="SubProtocol\SubProtocolBase.cs" />
  103.     <Compile Include="SubProtocol\SubRequestInfo.cs" />
  104.     <Compile Include="TextEncodingBinaryDataConverter.cs" />
  105.     <Compile Include="WebSocketConst.cs" />
  106.     <Compile Include="WebSocketProtocol.cs" />
  107.     <Compile Include="WebSocketServer.cs" />
  108.     <Compile Include="WebSocketSession.cs" />
  109.   </ItemGroup>
  110.   <ItemGroup>
  111.     <ProjectReference Include="..\..\Common\SuperSocket.Common.Net45.csproj">
  112.       <Project>{a24f4d38-ba9c-4fd6-95b7-4980de36131a}</Project>
  113.       <Name>SuperSocket.Common.Net45</Name>
  114.     </ProjectReference>
  115.     <ProjectReference Include="..\..\SocketBase\SuperSocket.SocketBase.Net45.csproj">
  116.       <Project>{40b77789-ea11-4c05-8f52-86711d7bcaaf}</Project>
  117.       <Name>SuperSocket.SocketBase.Net45</Name>
  118.     </ProjectReference>
  119.   </ItemGroup>
  120.   <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  121.   <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
  122.        Other similar extension points exist, see Microsoft.Common.targets.
  123.   <Target Name="BeforeBuild">
  124.   </Target>
  125.   <Target Name="AfterBuild">
  126.   </Target>
  127.   -->
  128. </Project>
downloadSuperSocket.WebSocket.Net45.csproj Source code - Download SuperSocket v1.6.6 Source code
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